I have all the ropes to do left and all the texturing sculpting, UDK integration and lighting too :D !!
UV are done but I will have to do some tweak on it, the Zbrush sculpts are on the go, just have to figure out how to make all that look good once I project on the basemesh
right now I think it will take some decimation > remodeling.
And the original concept is from the very talented Artyom Vlaskin : http://features.cgsociety.org/newgallerycrits/g16/440616/440616_1287577870_large.jpg
dirt pass on the way with those one still playing around with metal texture trying to find the best rendering.
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